Seminars

Learn new, awesome, quaint or funny things - with our range of seminars!

How to scene for beginners

Lambdacore
Friday, 2025-04-18 17:00 CEST

Introduction to Revision for newcomers. An opportunity to clear up those things you were too afraid to ask.

Incl. short presentation about the intranet, entry submission, party information, useful scene resources in general. Newcomer mentors will introduce themselves and be available for Q&A.

Note that this seminar is not intended to be a full-fledged scene history session.

The slides for this seminar can be downloaded here.

Writing/Building a 3D geometry engine from scratch

Qubix/Architects
Friday, 2025-04-18 18:00 CEST

The visualisation of animated 3D scenarios is one of the most prominent disciplines in the Demoscene. It takes the artist’s imagination of a virtual world into the real world by the means of projection. With today’s computers, the graphics card does most of the hard work, hidden by multiple layers of a graphics API.

This seminar shows how a 3D geometry engine is built from scratch, on an 8-bit computer. The rotated wireframe cube serves as “Hello World”. Featuring the necessary and indispensible info about the involved math, the seminar goes from basics in 2D and the specification of the scenery in a higher level language to full 3D with scaling, translation, rotation and projection, all of them in machine code. Basic principles like the intercept theorem, angle sum and difference identities, multiplication by squares and auxiliary ones pave the way to 3D graphics on a CPU without built-in floating point support. Different display techniques like dot plots, xor line drawing, double buffering and their relative merits are discussed.

For both the interested newcomer and as a refresher for the experienced coder, the seminar also gives an outlook about what is necessary to advance beyond the scope of the featured wireframe cube demo, especially hidden line removal, filled vectors, lighting models and perspective correct texture mapping.

The Belgian Beer Seminar - Rail replacement Bus

reality404^RBBS
Friday, 2025-04-18 22:00 CEST

This year we weave ourselves across Belgium.
Participation fee: 10 Euro (cash at the door)

This seminar is strictly 18 and over! No bathroom breaks, seats are limited.

The Sorbus Computer - or how I built my own $10 retro computer

SvOlli
Saturday, 2025-04-19 13:00 CEST

About 1.5 years ago, I came up with an idea to build a very simple but still versatile retro computer. Pairing up a real 65C02 with a microcontroller to provide the “mainboard” the system runs on providing a serial console via USB. One could also call this a “software defined computer”.
After the design has proven to be as useful as such a computer can be, we are now at the beginning the development of expansion cards: sound, VGA as well as something very blinkenlight-ish.
The system is a nice point for a software person to peak into how hardware works, as the hardware is implemented in C. It’s also very easy to solder.

This seminar is a round up about the past, present and planned future for the Sorbus Computer. And also a few systems can be handed out for testing.

Links to the project:
https://github.com/SvOlli/sorbus
https://xayax.net/sorbus

Copper Showdown Editor

greippi^finity & mop2^Akronyme Analogiker
Saturday, 2025-04-19 14:00 CEST

Copper Showdown Editor is a new tool that aims to provide a TIC-80 like development experience for Amiga copper lists.
Effects update in real time and in the near future doing a copper showdown on stage should be possible.
One of the goals of Copper Showdown Editor is to make Amiga coding accessible to newcomers and coding simple effects like rasterbars is easily doable for people who never coded on the Amiga.
People that know the Amiga will find themselves also at home because everything that is doable with copper lists is also possible in a copper showdown.

Info: https://www.pouet.net/prod.php?which=103470

AI vs Law, Round 1 - The elder gods have spoken!

netpoet
Saturday, 2025-04-19 15:00 CEST

Let’s face it: Compliance using new technology has not been complicated enough.
Don’t you worry! AI is here, and so is the EU AI Act.
In this seminar we’ll break down the AI Act, expose data protection pitfalls, and reveal the must-have skills for businesses using (or wanting to use) AI.

Lightning Talks - How PC Intros Are Made

LLB / Ctrl-Alt-Test, NuSan, Prost, Cédric, NR4, Psycho, Zavie
Saturday, 2025-04-19 16:00 CEST

Learn how modern intros are made, from 4k to 64k, with a series of lightning talks by Prost, Cédric, NuSan, NR4, Zavie, and Psycho.

From procedural mesh generation, color manipulation, character animation, raytracing, and sync, they’ll share the techniques used to create stunning prods.

Whether you’re a seasoned demoscener or simply curious how the magic happens, this is a fast-paced, technical deep-dive into the art of PC intros.

The First Person Project

kudrix
Sunday, 2025-04-20 10:00 CEST

Building a social utility that puts people first - always. First person technologies start with the individual and work only on the individual’s behalf.

It’s about relationships, groups, communities, and ultimately about society as a whole. First person technologies enable us to build a decentralized social graph that is not controlled by any company or government. Formation of this social utility for personal trust relationships is underway.

Learn more and how to get involved!

Emotional laboratory - express and impress yourself with C64 ECHTZEIT tools

Rub/projectECHTZEIT
Sunday, 2025-04-20 11:00 CEST

You like demos, you like them created with passion and a remix of your favourite SID tune?
With Emolab you can do this yourself.

No coding skills required!

Well, that Zucked - The Demoscene during (and after?) the Social Media Era

shana
Sunday, 2025-04-20 15:00 CEST

At some point in the past 15 years, most of the demoscene - teeth-gnashingly or enthusiastically - found its way to big tech’s social media, streaming and VOD platforms.
This talk attempts to capture a few of the learnings, fallacies and opportunities from this time, including some catnip for infograph-nerds from the depth of Revision’s and other content creators’ statistics!
And as yours truly can’t help herself, it will of course also contain a little dash of thoughts on diversity and algorithmic bias and where we might go from here. So take some heart-pills beforehand!